[ Oh, Rider. Assuming any one room represents just any one thing. ]
[ But by the time they're all gone, the smell of oleanders is completely gone, and under the scent of leather and cinnamon you can just barely pick out the scent of cut grass and copper welling up. ]
[ Going behind the screen reveals that there is a floor-length mirror, a simple wooden mannequin, and a little table with a shallow bowl full of handfuls of dried leaves, moss, and bark. ]
[First is the moss and we're gonna go for something simple, practical, comfortable. Allows for free movements, not much embellishments for that layer, though there is a nice thick hood along with warm leggings and sleeves.]
[Then the bark and that's more like armor. Something that protects what's vital, but a few more embellishments. Some wing etchings. Nothing to take from the function, but it gives it flair and he kind of associate Duckling with you, so FEATHER DESIGNS.]
[Then the leaves and now is more for style. A battle skirt of amethyst, some more embellishments to the moss layer, more of that feather design.]
[All more earth colors, trying to compliment the Amethyst color.]
[There's also probably just....random spikes. Because.]
[ The scent of leather and cinnamon rises again as you work.
The items from the bowl all settle into an appropriate material as he builds. Soft cloth for moss, sturdy breathable leather for bark, and so forth. The outcome is a serviceable outfit, solid and more than a bit viking-esque, the more earthy colors perfectly accenting the amethyst.
It looks perfectly fitting on the mannequin, exactly the sort of thing you would picture Lucky in. ]
[ There is no memory, though the only real reflection is of yourself. It's not quite as you are now, it's slightly younger, but somehow bigger than you are. Dressed in a mixture of viking and heliodor, with an amethyst token pinned at your chest.
Touching it fills you with a feeling of being very deeply and completely trusted and loved. ]
[It is. Even if he knows better, he knows he should, it still hits hard when he sees it for himself. Not that he's surprised. They're been through too much for there to not be a bond.]
[And it makes him happy, along with those overwhelmed feelings. It's good to know it wasn't in his head. That she felt the same.]
[He takes a few moments to breathe, to calm down.]
[He looks at the mannequin. He walks out to the main room, looking at the thrones.] Karen, what does someone in Lucky's position wear? Just....something that says what she is by sight, can you tell me something like that?
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And as you cut them away, the scent of oleander blossoms is replaced by a growing scent of leather and cinnamon. ]
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[Yeah, fuck it, THEY'RE ALL GONNA GO.]
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[ But by the time they're all gone, the smell of oleanders is completely gone, and under the scent of leather and cinnamon you can just barely pick out the scent of cut grass and copper welling up. ]
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[Man, wish I knew who was all these scents.]
[I'll also see about getting rid of those cobwebs and dust. handkerchief GO.]
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[Let's see what's behind the wooden privacy screen?]
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[This looks like magic stuff.]
[I have no idea what, but this screams something Gothi would do, so magic.]
[Leeeeeet's pick up the bowl first?]
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Magic that you somehow know that you can use, whether or not you have magic of your own. ]
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[Well.]
[Let's do the moss first. Because the under layers should always be comfortable, okay.]
[Let's see what the magic can do.]
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[Well, we're gonna be doing some layers here.]
[First is the moss and we're gonna go for something simple, practical, comfortable. Allows for free movements, not much embellishments for that layer, though there is a nice thick hood along with warm leggings and sleeves.]
[Then the bark and that's more like armor. Something that protects what's vital, but a few more embellishments. Some wing etchings. Nothing to take from the function, but it gives it flair and he kind of associate Duckling with you, so FEATHER DESIGNS.]
[Then the leaves and now is more for style. A battle skirt of amethyst, some more embellishments to the moss layer, more of that feather design.]
[All more earth colors, trying to compliment the Amethyst color.]
[There's also probably just....random spikes. Because.]
[YOU GET TO BE A VIKING.]
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The items from the bowl all settle into an appropriate material as he builds. Soft cloth for moss, sturdy breathable leather for bark, and so forth. The outcome is a serviceable outfit, solid and more than a bit viking-esque, the more earthy colors perfectly accenting the amethyst.
It looks perfectly fitting on the mannequin, exactly the sort of thing you would picture Lucky in. ]
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[Maybe he'll figure out what it means. '-']
[But yes, good, viking outfit for honorary viking.]
[Will curiously touch the reflection though. You know, just in case stuff happens.]
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Touching it fills you with a feeling of being very deeply and completely trusted and loved. ]
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[He has to....step back, and lean against a wall for a moment.]
[SORRY, he's...he's still surprised when he sees things like that directed at him and it means a lot, oh my gods.]
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[And it makes him happy, along with those overwhelmed feelings. It's good to know it wasn't in his head. That she felt the same.]
[He takes a few moments to breathe, to calm down.]
[He looks at the mannequin. He walks out to the main room, looking at the thrones.] Karen, what does someone in Lucky's position wear? Just....something that says what she is by sight, can you tell me something like that?
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There isn't any set indicator. Those in a duchy would know their ruler by sight, and those outside it would be introduced, or already know.
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...any symbols for her duchy? Like that area specifically.
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